The Celestial Forge is the greatest combination of crafting powers in Jumpchain, meaning it is the greatest combination of crafting abilities in all of fiction. In Brockton Bay a forgotten side character's trigger event ends with him linked to the Celestial Forge rather than his intended shard. His expanding collection of tinker abilities drag him into the city's cape conflicts.
Taylor gets a different set of powers, and canon begins to diverge almost immediately ...
Years have passed since the Simurgh was killed and Scion Vanished. Countless threats to Earth Bet have been nullified behind the scenes. The administrator of the Shard Network now turns their sights outward from the Earths that have hosts. They find an anomaly on one where humans are vanishing without a trace. A sequel to 'The Most Dangerous Gamer'. Worm x The Wandering Inn
When Taylor makes a new friend at Winslow, it's not as good a thing as it seems ...
Fleeing the Abyss and its greater predators, the Lasombra Antediluvian emerges on a very different Earth than the one he left. In the locker, Taylor Hebert fights for her soul, and wins, claiming all the power of the bodiless spirit of one of Caine's grand-childer. The Bay is not ready.
What if Worm was just a Matrix simulation, and an operative came calling ... ?
Ten years previously, the Brockton Bay Brigade attacked Marquis in his home and defeated him; in time, he was sent to the Birdcage. What would happen if things went ... another way?
After Gold Morning, Taylor finds herself forcibly retired from the cape life, but Contessa decided to try being nice for once in her life and asks "Path to making Taylor Hebert happy" immediately after shooting her in the head. As always, Contessa gets the desired result. Technically.
When Amy Dallon encounters someone from her distant past, her life will change forever.
All you need is love to save the world.
Taylor Hebert triggers in the locker, and the story begins. But what if someone else had a trigger of their own, years earlier? How would the story change?
This is the sequel to Taylor Hebert, Medhall Intern. Following their resounding success in taking down the Empire Eighty-Eight, Director Emily Piggot of the PRT ENE has chosen to retain Taylor's cluster group (Taylor, Greg and Tracey) along with the Undersiders as a clandestine force of capes to deal with matters the PRT and Protectorate have trouble addressing.
The fight against Behemoth in New Delhi goes horribly wrong. Taylor, almost the only survivor, is sent back into the past by Phir Sē to try to fix matters. But there are complications ...
May RNGesus be with you, praise be.
A tired mage drops something. A flickering soul picks it up. Earth-Bet will never be the same again. Or, How a World Rune came to be in my possession. OC reincarnation.
Geneva Hastings is a bounty hunter from the Human Polity (a rather excellent series by Neal Asher). She and her passenger end up on a world that is strangely familiar, yet utterly bizarre; Earth Bet, as of 2011, in the Wormverse. Things are going to get interesting ...
Danny and Annette Hebert had a dark secret long before their daughter Taylor was born. Now widowed, Danny finds raising his daughter harder than he expected. When he finds out that she is being bullied, his reaction may be ... extreme.
People really should stop doing random mysterious CYOAs, it’s like they want to get kidnapped by an interdimensional guild
Imagine a version of Worm where Danny's not useless. Now imagine one where he's actually badass. Now push that all the way to its (il)logical extreme.
Sebastian is a man with a plan, an utterly mad plan that he came up with after losing his meds, but a plan all the same. It takes a special kind of crazy to risk it all to try and get the attention of an Omniversal Guild of sociopathic Gamers, after all they can't actually be real... right?
Welcome to the Guild of Gamers, where the system that controls your life was made by a lazy asshole, all your coworkers are sociopaths and the only retirement plan involves your soul being eaten by your supervisor, I'm sure you'll love it here.
Brockton Bay can only be improved by adding supernatural elements to it. I’m sure nothing will go wrong.
When Emma and Madison, with Sophia's help, decide to escalate their tormenting of Taylor to a whole new level, things are going to get interesting. And not in a good way.
This is a fic that answers an idle question I asked myself yesterday: "What if a snake was the hero of a Worm fanfic?" Snek is the familiar of a powerful wizard. He's about as smart as a young child, and can create personal portals to go wherever he wants. He's also a sixty-foot boa constrictor.
Taylor Triggers with the power of Hydrokinesis. She will wash away those who stand before her. Alt!Power! Taylor. Worm belongs to Wildbow. TaylorxLisaxAmy. Now has a TVTropes Page!
Taylor Hebert had a great destiny, upon which much rested. She was also a latent psyker, too weak to ever awaken her potential. In the most critical moment of her life, these two things, combined with a plea for help made with dying faith, drew unsavory attention. A gift was given, a gift that was also a curse.
The fates are whimsical, and just because Felix couldn't trigger normally like his sisters, Glory Girl and Panacea, doesn't mean they don't have big plans for him.
When Abbadon passed by all those years before, he left behind a present. Instead of Queen Administrator, Taylor Hebert is now host to another shard altogether. And everyone who ever wronged her is in deep trouble.
Why would you think a shut-in would change his ways, just because he got superpowers? I'm happy right here in my room.
Taylor Hebert is interning for Medhall. She has no idea who's actually in charge. This should be interesting.
Dropped off in a different dimension, different time, and different country, and handed an 'optimal' baby, Taylor Hebert gets to enjoy her retirement. Harry Hebert is a perfectly happy, normal child. What could possibly go wrong? A crossover between Worm and Harry Potter, featuring Post-GM Taylor and initially pre-canon Harry, and following the many plot butterflies that result.
The world first saw Harry Bailey in a photo kneeling on a road before the Endbringer the Simurgh. The Simurgh's psychic scream drove entire cities mad. In Harry, it woke something else entirely. He never told the heroes what happened. After all, how could a young boy explain memories he could not possibly have, of a powerful, ancient sorcerer from a universe that preceded his own?
The Galaxy Far Far Away did not fall easily to the Entities. With their last breath, the survivors of that galaxy planted a seed of hope for any other worlds that might fall. Naturally, with Taylor Hebert's luck, that seed planted itself in her. A Star Wars/Worm Crossover.
Book III of the Infinite and the Divine. Taylor Hebert awakens from her great battle with Scion on a primitive world far from her own, lost and confused. Without her Olympian strength, but with all of her Vanir magic, she forges a place for herself among the gods and monsters of her new world.
"I was born almost three thousand years ago in the city of Sparta, born of a mortal woman and Zeus the Aegis Holder, the King of Olympus. I am a god. Your mother was born over three thousand years ago to Njord of the Vanir, and Nerthus, the River Goddess of the Northlands, and she was a goddess. And you, Taylor, are a goddess also." Being a god carries a terrible responsibility.
Sequel to Theogony. Word spread like fire across the cosmos. Empires from galaxies across the Neural Teleportation Network trembled in fear. No one knew who the winged girl who could lift mountains was, only that death came in her wake. A new daughter of Thanos has risen to make the Universe tremble.